Street Fighter V bows out with a big “definitive update”

A month after announcing Street Fighter 6, Capcom bid farewell to Street Fighter V with a big patch they call the “Definitive Update”. This defines what I assume will be the final meta, revising the balance, tweaking the characters and even giving out brand new moves. It also spruces up the place a bit with new graphic filters and music.

Capcom says the update, now live, “closes this era of Street Fighter.” So they came back into balance for one last time, dampening some of the strongest and helping some of the weaker ones.

“A few highlights include improved mid-to-long range abilities for Ryu, more versatile combo routes and conversions for Juri, and new moves for Menat and M. Bison,” they say. I hope what they say becomes kindness to me, the patch brings a lot of changes for you to understand.

The balance change notes are 79 pages, so quite extensive. In addition to being technical with numbers (e.g. “Changed frame advantage on block from +2F to +4F.”), ratings offer written ratings of character performance as well as their strengths and weaknesses, explaining why changes are happening. I always appreciate that in the patch notes. Well done, Capcom.

The patch also adds two new optional screen filters for offline play, a slightly hard to look at Pixel style, and a shiny, poppy Cel-Shaded look. New tracksuit colors are available for all characters, although you must pay Fight Money. And the CAP-JAMS music remixes originally released on YouTube are now available as in-game battle tracks.

Plus, they’re selling another load of cosmetics to mark the Capcom Pro Tour 2022. This might be the last big update, but the violence isn’t over.

For now, Capcom is wary of SF6 for now. There’s Ryu, there’s Luke, and they say they’ll talk more about the game this summer.

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